Feb 16, 2007, 09:53 PM // 21:53
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#421
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Pre-Searing Cadet
Join Date: Aug 2006
Profession: W/Mo
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Yeah in agreement that the skills hsould be campaign specific as otherwise it isnt a relevant title...like many i am a title seeker and to reach KOABD was great, but then reviewing my options to get up to the next stage either required a lot of grinding to gather golds and money for keys etc all which didnt really contribute to overall gameplay.
Gws has always been good at making ordinary things more fun so someone seeking grandmaster carto can gather lb points, and elite skills caps along the way.
The skills must have a limit and i think its perfect that each campaign has a specific maximum that can help towards maxed out titles. On top of this consider the leg work put into mastering all missions or mapping the entire area, surely skill hunting is just as worthy of a campoaign title due to the wide varying locations, added to the cost of sigs of cap and more importantly the skill points which seem to take forever to go up :-)
Anyway i hope this is implemented soon, been stacking up on elite skills for ages now and finally reached max for two of the campaigns but is sad that i require a hypothetical 180 more skills to reach the current maxed out award.
Gr8 forum Gaile lets just get this impleemented and movved along :-))))
Acosian
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Feb 18, 2007, 11:24 AM // 11:24
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#422
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Pre-Searing Cadet
Join Date: Dec 2005
Guild: vaders first
Profession: E/Mo
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I vote against it because I think it is a bad suggestion. I think it is good that there is a pve title that is not campaign specific, like most title is and move across all of the campaigns. Also people that have all ready gotten the title would lose.
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Feb 18, 2007, 03:13 PM // 15:13
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#423
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Wilds Pathfinder
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
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Quote:
Originally Posted by mesa
I vote against it because I think it is a bad suggestion.
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I hope you don't think you can get a PHD with that kind of reasoning.
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Feb 18, 2007, 03:39 PM // 15:39
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#424
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I think.... Gaile just opened this thread to keep people happy and assuming there would actually be a solution coming. When in reality... they're not doing anything. How long since this thread was started? 2 months? And not a single scrap of evidence has been seen that they're actually working on it.
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Feb 18, 2007, 03:43 PM // 15:43
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#425
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by mesa
I vote against it because I think it is a bad suggestion. I think it is good that there is a pve title that is not campaign specific, like most title is and move across all of the campaigns. Also people that have all ready gotten the title would lose.
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Here's the problem - Nobody has the title! Nobody can GET the title! To max it out, you need 380 elite skills captured. Currently, there are only 291 elite skills in the 3 chapters. Presumably, when chapter 4 comes out the requirement will go up again, like it did with the release of Nightfall.
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Feb 20, 2007, 05:02 PM // 17:02
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#426
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Ascalonian Squire
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Very Diapointed
Well I'm kind of disapointed. Getting some of the titles was very hard task (Anyone with all three GMC knows what I talk about).
I maxed 7 titles so far and I'm getting close to have Lightbringer as well.
However there are titles I've been working on and it seems that I'm in Limbo.
Following list shows what I'm dissapointed with:
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1) Lucky/Unlucky -> I kind of expected to have some 9 ring fun during Canthan New Year. Instead there was guy with pig-catapult.
2) Sunspear -> There are people who managed to get next level due to some exploit. It was nerfed. While Anet promised some solution, semi-honest players have no way to achieve it yet.
3) Skill Hunter -> I have all elites. It was hard to get, but It is done. And still no Max level.
4) Uneven titles. -> Imagine Wisdom title. By average unidentified gold takes you back 600gp+10 mins of chest run OR 3k at local market. So in order to reach max level (10,000) you have to either spend 70 days of constant run + 6 mil gp ... OR .. 30 MIL buing from other players. So at least it is hard to get. On the other hand new SWEET TOOTH title cost you 2mil (probably bought on e-bay) and 15 minutes of doubleclicking. Adding titles like this, while it might be gold sink, it REALLY CHAPENS OTHER TITLES.
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This topic has been started month(s) ago. Is there any progress on changes to titles ? ? ? ? ? ? ? ? ? ?
Last edited by MarcinJ13; Feb 20, 2007 at 05:06 PM // 17:06..
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Feb 20, 2007, 05:11 PM // 17:11
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#427
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Hall Hero
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No announce from the Devs so far. It may've just very well been a poll to see what we thought.
As to the Sunspear thing, that was pretty nasty. Gaile encouraged other ways to get it (please verify this some, saw it in a thread awhile ago, can't remember it) and now they're removing it from people. Ouchies.
The Sweet Tooth title is hilarious. They should have at least made it like the Drunk title, where you had to use up the amounts. Otherwise it literally is just double-clicking-ftw.
And how were we to boost up the Lucky/Unlucky titles? Were there any other games to reach toward them?
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Feb 20, 2007, 07:04 PM // 19:04
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#428
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Frost Gate Guardian
Join Date: Feb 2007
Location: New Zealand
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Titles
I have two questions about titles I'd love to have made clear.
1) Can we have clear information on how to gain the maximum rank in Sunspear and Lightbringer ranks without having the Bounties capped as a rude surprise?
2) We want to know whether or not a Protector Title will count as the maximum level of the respective Protector Title Track with regard to Kind Of A Big Deal. Not the Guardian Mission Track. The Protector Title Track.
Thanks!
PS: Yes to Skill Hunter change. Yes to new, separate Guardian Title Track. No, No, No to 'unmaxing' Protector Title Track.
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Feb 22, 2007, 09:27 AM // 09:27
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#429
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Yes to Skill Hunter change
Yes to new, separate Guardian Title Track.
No to 'unmaxing' Protector Title Track.
Yes to allowing the "international titles" to count as well.
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Feb 22, 2007, 10:06 AM // 10:06
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#430
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Forge Runner
Join Date: Dec 2005
Guild: [PHNX]
Profession: Mo/
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I think it is sad to see people with KoaBD/PKM don't think other people should get to have Skill Hunter Titles to count towards KoaBd 'cause you had to "work" (would hardly call it work, more like tons of free time and gold [wich imo is what alot of these titles are]) for them.
If you went to war and had a terrible experience, would you want people to be able to come back without a scratch or bad memory? I would say you would (or you are a terrible, terrible person). This thread was dead, I know that (has been for a month) but I never posted here, so I thought I would.
So /yes.
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Feb 22, 2007, 11:13 AM // 11:13
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#431
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Frost Gate Guardian
Join Date: Mar 2006
Location: The Sunset City
Guild: Ark Royal [ARK]
Profession: A/R
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Quote:
Originally Posted by holymasamune
Note: A lot of people are voting in favor of this because they are myopic and don't see that even though they may be getting more titles as a result, so will everyone else and will just result in a bunch of KoaBD discriminators. "LF More for mission + bonus must have KoaBD or PKM"
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I'm all for discriminating against people who do that.
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Mar 01, 2007, 07:22 AM // 07:22
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#432
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Pow Pow Pow [myau]
Profession: Mo/E
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It seems to me that it is possible that they are actually thinking about implementing this. Though, its not proof by ANY means whatsoever. If you notice, you can now seperate your skills list by profession, listing which are core, which are NF, Proph, and Canthan.
This is just my personal opinion, if anyone has any other ideas on this, please share them.
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Mar 01, 2007, 07:05 PM // 19:05
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#433
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Wilds Pathfinder
Join Date: May 2005
Location: Tyria
Guild: Real Millennium Group
Profession: Mo/N
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I would vote yes for this title and any others with similar requirements. It only makes sense since the Cartogrophy and Protector Titles are separate for each campaign. I am also in favor of creating cross-campaign titles, so that those who have maxed those titles in each campaign can show off their achievement.
Someone also mentioned in an earlier post about cleaning up the title UI, which will be much needed at this point. A start to making it more orderly would be adding tabs to view campaign specific titles, account specific titles, and maxed titles. I don't necessarily need to see my progress for the cart or pro title for Factions while my character is in Tyria, nor do I for the progress on the special event titles like gamer or skillz until a special event weekend.
Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
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Mar 01, 2007, 07:13 PM // 19:13
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#434
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I asked Gaile about it the ending night of the last festival thing with the games. She told me that it would be coming in the update with "Hard Mode" most likely, probably coming with that update is the way to get Sunspear points up as well. So probably another month or two.
NOTE that is most likely not a 100% yes it's coming with that update.
Here I got the log for you.
http://i166.photobucket.com/albums/u...darke/log2.jpg
It's near the middle where she says it.
Last edited by garethporlest18; Mar 01, 2007 at 07:24 PM // 19:24..
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Mar 01, 2007, 07:20 PM // 19:20
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#435
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Hall Hero
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Quote:
Originally Posted by garethporlest18
I asked Gaile about it the ending night of the last festival thing with the games. She told me that it would be coming in the update with "Hard Mode" most likely, probably coming with that update is the way to get Sunspear points up as well. So probably another month or two.
NOTE that is most likely not a 100% yes it's coming with that update.
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Well at least the answer wasn't vague, unlike all of her other replies. We don't know when the hard mode is coming, though, so who knows.
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Mar 01, 2007, 11:53 PM // 23:53
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#436
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Ascalonian Squire
Join Date: Nov 2005
Location: St. Paul, MN
Guild: Strength and Virtue Eternal [SaVe]
Profession: W/
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Some of us have worked (are working) on getting this title. To change it now would lessen the prestige of the title.
As it stands now I condsider this to be the one and only title I am proud of. It is also the only title that I am actually trying to get.
You can change it to add chapter specific elite skill titles, but do not take away my overall skill title (and no I have not maxed yet but am close).
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Mar 02, 2007, 03:55 AM // 03:55
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#437
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Sandblasted Skin
Some of us have worked (are working) on getting this title. To change it now would lessen the prestige of the title.
As it stands now I condsider this to be the one and only title I am proud of. It is also the only title that I am actually trying to get.
You can change it to add chapter specific elite skill titles, but do not take away my overall skill title (and no I have not maxed yet but am close).
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Quote:
For those who choose to pursue multiple regional titles--across all existing campaigns--we could add a snazzy "international" title, as well. For example, someone who had earned the titles Tyrian Skill Hunter, Canthan Skill Hunter, and Elonian Skill Hunter might also get the title International Skill Hunter. (As we introduce more campaigns, we'd introduce higher levels of the cross-campaign Skill Hunter title.)
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Yes, you get to keep your current title it'll just be changed to "International Skill Hunter".
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Mar 04, 2007, 02:35 PM // 14:35
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#438
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Ascalonian Squire
Join Date: Feb 2007
Guild: [hOmE] - Hawks of Montenegrian Empire
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I think the hardest title to get in this game at the mo is the Legendary Survivor title. You can't power level your way up there anymore, so it takes at least a good month of staying alive as you micromanage what missions and quests you're doing, and with what skills and tricks you'll stay alive. it is in my view harder than these skill capping titles. anyone can cap a skill, and only a few elites are imo v. hard to cap (eg Lingering Curse in NF and Sandstorm in NF).
I vote yes to this, even though i dont really have the skill hunter titles in very high regard personally.
As for titles being completely irrelevant and just a gold sink and time waster, well, if you're playing GW its arguable you're wasting your time already. WoW doesn't have titles, sure but in WoW to get somewhere you need to grind like a cow.
I'm Very Important is OK, but the fact that a) Sunspear is a no-way-out, b) Lightbringer currently takes around 4 months to max, c) Elona GMC is practically impossible unless you spend 12 months checking every little corner of the map and finally d) Wisdom/Treasure hunter maxed titles also take on average 4 months to achieve, I'd say these maxed titles titles are very hard to attain as it is imo.
There are still many things with the AI in the game that sincerely p1ss some people off (->me), like for example the fact that your char won't always obey your commands, when you click on the foe to attack for example, and will just stay stuck somewhere when there is another foe in front of him, even if he can move on to the one I'm targetting, and thus will die in 3 secs unless one has to hastily move him around and attack the foe, these kinds of boring glitches that make it that much harder to be a complete success in battle are more important imo than another batch of titles or not. Sure Sweet Tooth means nothing, and neither does Connoisseur of Confectionaries, but theyre fun in theyre own right.
Cheers
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Mar 04, 2007, 03:51 PM // 15:51
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#439
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Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
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My main character has every elite in the 3 campaigns and displays the Elite skill hunter title because I think it's one of the few titles that actually shows time and effort. I don't think the title should be split into 3 for the continents, because I don't think there are enough elites in a single chapter to make that title special enough. I'm sure there will be those who disagree and I accept that this doesn't help those who only have one or two of the campaigns. However, that's why the title has a progression.
For those who have said that they didn't realise the elite skill hunter title couldn't be maxed....you might spot the trend below....
Treasure hunter title
1 - Treasure hunter
2 - ADEPT treasure hunter
3 - ADVANCED treasure hunter
4 - EXPERT treasure hunter
5 - ELITE treasure hunter
6 - MASTER treasure hunter
7 - GRANDMASTER treasure hunter
What we have so far for the Elite skill hunter title
1 - Skill hunter
2 - ADEPT skill hunter
3 - ADVANCED skill hunter
4 - EXPERT skill hunter
5 - ELITE skill hunter
6 - MASTER skill hunter
Chances are the title maxes at level 7 and it'll be called "Grandmaster skill hunter".
I could suggest that maybe the skill hunter title should contribute to the KOABD/PKM title if it's maxed for the campaigns available at the time (so with 3 titles currently available, elite skill hunter would contribute now, but wouldn't when the next chapter is released). Obviously it's what I'd want, as it would help me in the KOABD/PKM title, but then I started collecting skills knowing that the title couldn't be maxed at the time. I just thought it'd be more convenient to get skills while I was exploring for the cartographer title and doing quests/missions.
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Mar 04, 2007, 03:59 PM // 15:59
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#440
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Academy Page
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Quote:
Originally Posted by Ahab The Great
I think the hardest title to get in this game at the mo is the Legendary Survivor title. You can't power level your way up there anymore
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You still can. Only hero battles got nerfed, but it's very boring to get power-leveled.
Skill Hunter is not of extreme difficulty to get as NF and Factions Elites are all very easy to capture (only a couple of Prophecies skills present a challenge IMO, mostly because of the long trips), but along with protector it's one of the only "fun" titles (ie. not boring grind in the same place, killing or doing the same stuff repeatedly), and additionally it serves a game-related purpose (UAS).
Indomitable Survivor is easily achieved with quests and XP scrolls, and after that, if you go for skill hunter, you'll max the Survivor track long before you've maxed the skill hunter track.
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